AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games in Argentina Q4 2021
Explore the performance of the top 5 shoot'em up games on a unified platform in Argentina during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 shoot'em up games in Argentina showcased varied performance metrics across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared, based on Sensor Tower data.
1945 - Airplane shooting game
Throughout Q4 2021, weekly downloads for this game ranged from approximately 8.2K to 19.2K, peaking at 19.2K in mid-October. Revenue showed fluctuations, peaking at $413 in early October before tapering off to around $142 by the end of December. The number of weekly active users started at 88.1K in late September and decreased to about 56.5K in early November, before rebounding to 73.7K by the end of December.
Galaxiga - Classic 80s Arcade
This game experienced a significant increase in weekly downloads, starting at 7.4K in late September and reaching 17K by the end of December. Weekly revenue saw a peak of $154 in early October, with fluctuations throughout the quarter, ending at $149 in the last week of December. Weekly active users also saw growth, starting at 19K in late September and reaching 32.7K by the end of December.
Galaxy Attack: Space Shooter
Weekly downloads for this game saw a peak of 8.6K in mid-October, with fluctuations throughout the quarter, ending at 7.8K in late December. Revenue varied, peaking at $167 in late November before settling around $100 by the end of December. The game maintained a steady number of weekly active users, starting at 32.2K in late September and ending at 36.2K in late December.
Soul Knight
Weekly downloads for this game ranged from 4.8K to 7K, with a peak of 7K in late September. Revenue showed a steady trend, peaking at $265 in mid-October and ending at $205 in late December. Weekly active users saw an upward trend, starting at 76K in late September, peaking at 87.3K in mid-December, and ending at 78.8K by the end of the quarter.
Galaxy Attack: Alien Shooter
This game experienced consistent weekly downloads, starting at 5.9K in late September and peaking at 6.2K in mid-November. Revenue varied, peaking at $221 in early November and ending at $189 in late December. Weekly active users ranged from 33.6K to 41.5K, maintaining a steady performance throughout the quarter.
For more in-depth insights and data, visit Sensor Tower.